Harness the Popularity of Wordle and Word-Based Games

If you are on social media, you may have seen contacts posting what, at first glance, seems like a simple Tetris grid or the side of a Rubic’s cube made up of gray, yellow, and green boxes. Or maybe you have been posting these grids yourself! They are part of the latest internet sensation, a simple word game called Wordle. It gives players 6 chances to guess a 5-letter word, letting the player know if a letter and its placement in the word are correct after each attempt. Is it possible to harness the popularity of Wordle as part of the learning experience? And if yes, then how?